MECHA ACTION

METALUM

VIVUM

BY LAST STAND STUDIO

Living metal. Dead world. A bond forged in pain, starving to feel.

IN DEVELOPMENT
Descend

The game

About Metalum Vivum

A mecha action game set in a world that already ended. You pilot a machine wired with something that shouldn’t be alive. It moves when you don’t tell it to. It feels what you feel. It knows how this ends.

Some things endure because they have no choice.

EngineUnity URP
PlatformPC
GenreMecha Action
StatusIn Development

From the wreckage

Development Log

The first devlog entry is being forged. Technical deep dives into mech systems, living metal shaders, and asymmetric combat.

Coming soon