MECHA ACTION
BY LAST STAND STUDIO
Living metal. Dead world. A bond forged in pain, starving to feel.
The game
A mecha action game set in a world that already ended. You pilot a machine wired with something that shouldn’t be alive. It moves when you don’t tell it to. It feels what you feel. It knows how this ends.
Some things endure because they have no choice.
From the wreckage
The first devlog entry is being forged. Technical deep dives into mech systems, living metal shaders, and asymmetric combat.
Coming soon